3/10/2024 0 Comments Visual c load png![]() Here is a five mile view of what I tried to do:Ġ) Build OSG 2.9.7 using CMAKE and VS 2005 (BTW JPEG,PNG,TIFF and other things are missing at this point as reported by CMAKE)ġ) Build or obtain binaries (troubles linking during the build so I tried using the prebuilt stuff).Ģ) Obtain osgDB_png(d).dll file from somewhere(I have it but I'm not sure where I got it from or where it should come from).ģ) Somehow cram 1) and 2) back into my OSG 2.9.7 project through the placement of files in directories and manipulation of VS 2005 project and build again.Ĥ) Build osgOcean linking to OSG 2.9.7 which theoreticall should now have png file problem resolved.Ĭan someone give me a little guidance of what I might be doing wrong? I don't want a solution as I'm sure you are all busy, I just need some guidance. As a return favor to each of you, when I get good at this (I hope), I will contribute more to the OSG activities. But there is this lingering ambiguity that I am not building my projects properly (as evidenced by not finding the png and tiff plugins).Ĭan someone help me verify the macro steps below? Then perhaps I can drill down further to isolate the problem. I am aware of libpng13(d).lib, osgdb_png.dll and having to place them in certain directories to some extent. So I've perused openscenegraph forums for others who have had difficulties reading png files and have found some sparse posts of problems. But I am having troubles reading png and tiff files. I was able to build OSG 2.9.7 and osgOcean. I am trying perform the demos in osgOcean. I am using OpenSceneGraph 2.9.7 with MS VS 2005 on Windows 7.
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